Abandoned Manor
From Estiah Wiki
| Wildhowl LEVEL 13+ | ||||||||||||||||
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Contents |
Lore
Fight 1
Player and
- Adventuring Warrior (Level 14)
- 105 HP, 22 Spirit
- Charms: Magnetic Lance x?, Ornate Bronze Longsword x?, Ornate Bronze Spear x?, Ornate Ring x?, Warden Stone x?
- Adventuring Acolyte (Level 14)
- 90 HP, 23 Spirit
- Charms: Ornate Shadow Staff x?, Ornate Ice Staff x?, Path of Ice x?
versus
- Blood Bat (Level 14) x4
- 40 HP, 24 Spirit
- Charms: Aim For The Eyes x?, Blood Suck x?
- Drops
- Charms: Air Freeze, Mind Shelter
- Items: Bat Claw, Bat Eyes, Bat Skin, Hemophile Vampire Bat
- Tip #1: Use charms with high Armor and Protect to prevent their drain. You will also gain points in Defender skill.
- Tip #2: Use Focus charms, which will ease this fight. You will also gain points in Leadership skill.
Fight 2
Player and
- Adventuring Acolyte (Level 14)
- 90 HP, 23 Spirit
- Charms: Ornate Shadow Staff x?, Ornate Ice Staff x?, Path of Ice x?
versus
- Possession Spirit (Level 14)
- 40 HP, 25 Spirit
- Charms: Absorb Life x?, Kill Command x?, Possess Armor x?, Possess Ward x?
- Adventuring Warrior (Level 14)
- 105 HP, 22 Spirit
- Charms: Magnetic Lance x?, Ornate Bronze Longsword x?, Ornate Bronze Spear x?, Ornate Ring x?, Warden Stone x?
- Drops
- Note: You'll get +4 to the Spirit Appeaser skill.
Fight 3
- Ghoul (Level 14)
- 75 HP, 14 Spirit
- Charms: Ghoul Claw x5, Mad Rush x4, Putrid Bite x5
- Drops
- Gold: 19 - 21
- Charms: Consuming Fire, Diapason Axe, Heavy Crucifix, Piercing Spear, Unwarding Sword
- Items: Decaying Arm, Essence of Change, Hemophile Vampire Bat, Human Skull, Oniris Pollen, Silver, Teak
Fight 4
- Vampire (Level 15)
- 75 HP, Infinite Spirit
- Charms Bite and Drink, Blood Leech, Blood Shield, Vampirize
- Drops
- Charms: Mind Flay or Summon Imp
- Items: Bloodred Gem, Elusive Vita, Onion, Silver
- Tip: Armor prevents his drain attacks from healing him.
